﻿package mortal.game.model
{

    public class EntityModelInfo extends Object
    {
        public var mesh:String;
        public var bone:String;
        public var texture:String;
        public var effect:String;
        public var skillEffect:int;
        public var proportion1:int;
        public var hoverLeft:int;
        public var hoverTop:int;
        public var hoverWidth:int;
        public var hoverHeight:int;

        public function EntityModelInfo()
        {
            return;
        }// end function

    }
}
